I'm trying to build a little eToy bird animation that starts flying from the
lower left corner of my screen and fades away in middle of the opposite side.
The animation is made of 3 alternating pictures, each one representing the
bird's wings in different positions (up, middle, low). I want the bird's size
to be decreasing, as if the bird is moving towards the horizon. I also want
the distance travelled in each flap of the wing to be proportional to the size
of the bird. How would you do that?
I had problems with the following operations:
- I tried to make the bird fly towards a Sun that I have drawn at the right
side of the screen, but I couldn't make 'move toward' accept my Sun as an
argument
- It seems to be impossible to make 'image forward by image's width / 2'. In
fact, I couldn't make any attribute receive the result of mathematical
operations performed on eToy object attributes.
Try this (I don't know if this is exactly what you are looking for but I
tried it on a Squeak plugin image and it satisfies your criteria below):
"Bird look like holder's value at cursor
Holder's cursor increase by 1
Bird move towards sun
Bird's scaleFactor decrease by 1 / 200"
This code was done purely with the etoy tiles.
To take pictures, bring up a world menu ("alt-shift-w" for pc), click on "new morph...," "grab patch from screen," and grab the picture you want.
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